Dane: [GM] Strangely, this whole chaos is not set to the sound of a sniper blowing everyone's brains out in sequence. In fact it's rather quiet all together. Something is up.
Joe: [Lord Beefstorm] "Quickly, douse those fires while we have a chance."
Ian: [Mari Shasho] Mari rolls around on the ground to put out her clothes.
Dane: [Techie] Techie does the same, using the dirt to put out the fire.
Joe: [OOC] Ladies always put out for Lord Beefstorm. BOOYAH.
Soo: [OOC] That joke hinged entirely on a set up followed by two people using a specific phrase. You're either a comedy genius or absurdly lucky.
Joe: [OOC] I prefer to think both.
Kyle: [Bailey Hunt] Bailey gets up and begins to creep toward the fort at the end of the canyon. "I dunno why 'e ain't shootin' but I'm gettin' some ground while he dawdles."
Soo: [Kali dVostog] Kali nods and follows along.
Joe: [Lord Beefstorm] Beefstorm strides confidently along the terrain.
Dane: [Techie] Techie, no long on fire, tags along quickly. "Wait for me!"
Ian: [Mari Shasho] Mari strolls along quietly. "Why did you have to betray me fire? I thought we were friends."
Dane: [GM] As you approach the fortifications at the far side of the canyon, they are smaller than they appeared. Just a single wall with a small gatehouse. The gate is open and unlocked. The entire structure is in no good state of repair.
Kyle: [Bailey Hunt] "Not quite what I was expectin' fer an entrance to a grand temple."
Soo: [Kali dVostog] "The temple is supposed to be inside the mountain, right? Maybe this just guards an entrance to the way in."
Joe: [Lord Beefstorm] Beefstorm walks into the gate and stands around inside.
Ian: [Mari Shasho] Mari follows along.
Dane: [GM] As the group funnels into the gate you find yourself in a courtyard. A few ruined structures ring an open space in the middle. Clearly at one point this was used as a guard fort.
Joe: [OOC] Something about this just seems to be... tickling my biscuits if you catch my drift.
Soo: [OOC] I never want to catch the drift of that expression ever again, thanks.
Joe: [OOC] It's just that we walked right through a defensive structure and now we're standing in a wide open but walled space. I may be a tabletop gamer first but I play plenty of video games and I'm getting that feeling you get in a modern-style shooter when you see a room with lots of boxes and bits of wall at convenient 'crouch behind and shoot' height.
Dane: [GM] A massive roar bellows through the area, shaking the very structures of the courtyard. A massive shape, silhouetted by the sun, stands up on the rocks of the mountain and begins to jump towards the courtyard in one titanic leap!
Joe: [OOC] Yep! There we go.
Ian: [OOC] Any useful wisdom on this sort of situation?
Joe: [OOC] The GM is setting up an encounter. The next thing he'll do is prevent us from screwing with it.
Dane: [GM] Just then the gate slams shut behind you!
Soo: [OOC] Case in point.
Kyle: [OOC] Maybe we should have wandered around outside killing things until we leveled up or something.